#iHunt. Think Poor.
#iHunt is a game about the working poor. I can’t expect everyone to understand the unique issues the working poor face, so here’s an example of the type of advice you’ll see in the book.
#iHunt is a game about the working poor. I can’t expect everyone to understand the unique issues the working poor face, so here’s an example of the type of advice you’ll see in the book.
I wanted to share the cover for the upcoming #iHunt RPG.
Have you seen the #iHunt scrapbook/selfie contest? You can enter EVERY DAY for a bigger chance to win a $25 DrivethruRPG.com gift card. I’ve had a few people ask about actually making characters for #iHunt. I’ve been talking a lot about the process, and the selfie system I posted yesterday is how you advance a character. But how do you actually make one? Look no further. You can actually make… Read More »#iHunt Character Creation Rules
We’re doing a contest to help get out word about our #iHunt Selfies system!
First off: We’re on Patreon. Want more awesome design blogging like this? You should be on the Patreon. You’ll also get cool weird stuff every month. I’ve been play testing and fucking with the #iHunt rules. They were on their third major iteration. The first was a weird thing that I can barely remember. The second was closer to a traditional adventure game like D&D and World of Darkness. The… Read More »The Trajectory of Humanity and Capitalist Realism: AKA, The #iHunt Core Rules
Game design is iterative. This is a thing I constantly have to remind myself. At least, that is, when I want to make good games. Way back when, I used to freelance for a number of RPG companies. I’m sure if you’re reading this, you’re familiar with at least one of those things I’ve done. One of the problems I had with that style of game design is that it… Read More »Iterative Game Design, Hex Songs, Freelancer Pay, RPG Costs, and Development Cycles
I’m showing some previews of the upcoming iHunt RPG’s layout.
Detailing some #iHunt game mechanics, specifically “The Edge” and why hunters NEVER want to fight a fair fight.
Here’s a sample crew of hunters, loosely inspired by the Scooby Doo Gang.
We got a question about the name of our most recent hunter Kink, the Evileenas. Is this a real word? Is this a reference to something? Like a lot of #iHunt, Evileena is a weird series of homages and references that vaguely correlate to something in the real world, but put our fictional twist on it. Most of all, though, they’re an homage to Tura Satana. For those of you… Read More »An Homage to Tura Satana: Evileenas